lunes, 6 de octubre de 2008

Mejora en el Decimate por Daniel Genrich



Decimate modifier
Posted under Experimental, Other Coding Stuff

http://wxtools.com/wp/

Hello,

Since I made some research for some paper I stumbled about the decimate modifier in Blender. I tried the well known Stanford Bunny as a test object. It tturned out to fail almost completely and I looked for other libraries. Take a look at qslim, a nice GPL/LGPL (Blender Open Source compatible license) application.

After I integrated the library into Blender, it was time to compare the results: Decimating a 70k object down to 100 faces.

Well the results are pretty clear, aren’t they?

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