<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-798143222931039111</id><updated>2012-02-15T22:37:48.191-08:00</updated><category term='profundidad de campo'/><category term='modificador'/><category term='animar'/><category term='esqueleto'/><category term='volumetricas'/><category term='vide0'/><category term='bone'/><category term='particulas'/><category term='sofbodies'/><category term='información'/><category term='mapear'/><category term='rigging'/><category term='Blender'/><category term='tips'/><category term='noticias'/><category term='animación'/><category term='video'/><category term='realidad aumentada'/><category term='videojuego'/><category term='armature'/><category term='libro'/><category term='AO'/><category term='cursos'/><category term='seminarios'/><category term='husos'/><title type='text'>blender</title><subtitle type='html'>La herramienta 3D más potente del software libre


merce.galan(at)gmail(punto)com</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>40</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-6324529126952383155</id><published>2011-08-29T11:15:00.000-07:00</published><updated>2011-08-31T05:26:13.178-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='armature'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><category scheme='http://www.blogger.com/atom/ns#' term='rigging'/><category scheme='http://www.blogger.com/atom/ns#' term='animar'/><category scheme='http://www.blogger.com/atom/ns#' term='husos'/><category scheme='http://www.blogger.com/atom/ns#' term='esqueleto'/><category scheme='http://www.blogger.com/atom/ns#' term='bone'/><title type='text'>Armature System- BONES</title><content type='html'>&lt;b&gt;DEFORM BONES&lt;/b&gt;- Huesos, que se pueden unir al movimiento de la malla.&lt;br /&gt;&lt;iframe width="560" height="345" src="http://www.youtube.com/embed/RX8H1Z87sRk" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;B-BONES&lt;/b&gt;- Huesos que se pueden partir en segmentos de manera que permiten giros.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://wiki.blender.org/uploads/b/b8/B-BonesOpeningImage.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="202" width="527" src="http://wiki.blender.org/uploads/b/b8/B-BonesOpeningImage.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;IK SOLVERS&lt;/b&gt;- son utilizados para controlar el punto final de una cadena IK.&lt;br /&gt;&lt;br /&gt;&lt;object style="height: 390px; width: 640px"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tApdSx_4b0Q?version=3"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/tApdSx_4b0Q?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="390"&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;PÁGINA DE BLENDERARTIST CON ENLACES A 10 VÍDEOS SOBRE RIGGING DE UN PERSONAJE POR TOBUSLIEVEN&lt;br /&gt;http://blenderartists.org/forum/showthread.php?172128-Rigged-Character-Demo-Blender-2.5&lt;br /&gt;&lt;br /&gt;&lt;iframe width="560" height="345" src="http://www.youtube.com/embed/5f09ktEMsGg" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-6324529126952383155?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/6324529126952383155/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=6324529126952383155' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6324529126952383155'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6324529126952383155'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2011/08/armature-system-bones.html' title='Armature System- BONES'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/RX8H1Z87sRk/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-4935771583941946241</id><published>2011-08-17T05:08:00.000-07:00</published><updated>2011-08-17T05:08:11.050-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='animación'/><title type='text'>Blender’s Armatures: A Crash Course</title><content type='html'>&lt;iframe src="http://player.vimeo.com/video/20547255?title=0&amp;amp;byline=0&amp;amp;portrait=0" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/20547255"&gt;Blender's Armatures: A Crash Course&lt;/a&gt; from &lt;a href="http://vimeo.com/cgmasters"&gt;CG Masters&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-4935771583941946241?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/4935771583941946241/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=4935771583941946241' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4935771583941946241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4935771583941946241'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2011/08/blenders-armatures-crash-course.html' title='Blender’s Armatures: A Crash Course'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-1575381790696590772</id><published>2010-03-25T06:34:00.000-07:00</published><updated>2010-03-25T06:35:06.150-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Sobre Blender 2.5 Alfa:</title><content type='html'>&lt;object width="400" height="250"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7787198&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=7787198&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="250"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/7787198"&gt;Intro Blender 2.5 Alpha 0&lt;/a&gt; from &lt;a href="http://vimeo.com/user245696"&gt;Fabian&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-1575381790696590772?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/1575381790696590772/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=1575381790696590772' title='1 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1575381790696590772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1575381790696590772'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2010/03/sobre-blender-25-alfa.html' title='Sobre Blender 2.5 Alfa:'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-8637675771217790831</id><published>2010-03-25T06:21:00.001-07:00</published><updated>2010-03-25T06:21:31.737-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>User:Theeth/etch-a-ton</title><content type='html'>&lt;object width="400" height="308"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2181810&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=2181810&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="308"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/2181810"&gt;Blender: Etch-a-Ton, Retargetting Bilby&lt;/a&gt; from &lt;a href="http://vimeo.com/user860476"&gt;Martin Poirier&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-8637675771217790831?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/8637675771217790831/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=8637675771217790831' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8637675771217790831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8637675771217790831'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2010/03/usertheethetch-ton.html' title='User:Theeth/etch-a-ton'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-964572062552412405</id><published>2010-03-25T06:18:00.000-07:00</published><updated>2010-03-25T06:19:21.178-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Projection painting</title><content type='html'>&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5093588&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=5093588&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/5093588"&gt;Blender Projection Painting tutorial&lt;/a&gt; from &lt;a href="http://vimeo.com/francoistarlier"&gt;François Tarlier&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-964572062552412405?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/964572062552412405/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=964572062552412405' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/964572062552412405'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/964572062552412405'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2010/03/projection-painting.html' title='Projection painting'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-9137911114238711244</id><published>2010-03-25T06:13:00.002-07:00</published><updated>2010-03-25T06:14:39.836-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Fire simulation. Blender 2.5</title><content type='html'>&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hhRydWmNEfk&amp;hl=en_US&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/hhRydWmNEfk&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-9137911114238711244?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/9137911114238711244/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=9137911114238711244' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/9137911114238711244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/9137911114238711244'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2010/03/fire-simulation-blender-25.html' title='Fire simulation. Blender 2.5'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-4756329057000744336</id><published>2010-03-25T06:13:00.001-07:00</published><updated>2010-03-25T06:13:41.418-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Smoke Simulation. Blender 2.5</title><content type='html'>&lt;object width="400" height="225"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7356113&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=7356113&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/7356113"&gt;blender hires smoke&lt;/a&gt; from &lt;a href="http://vimeo.com/user916617"&gt;edi&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-4756329057000744336?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/4756329057000744336/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=4756329057000744336' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4756329057000744336'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4756329057000744336'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2010/03/smoke-simulation-blender-25.html' title='Smoke Simulation. Blender 2.5'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-6259180379041791491</id><published>2010-03-25T06:07:00.000-07:00</published><updated>2010-03-25T06:08:59.833-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Matte Painting + Camera mapping</title><content type='html'>&lt;object width="400" height="225"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=9766986&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=9766986&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/9766986"&gt;Mercator Project: Matte Painting + Camera Mapping&lt;/a&gt; from &lt;a href="http://vimeo.com/licuadorastudio"&gt;Licuadora Studio&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-6259180379041791491?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/6259180379041791491/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=6259180379041791491' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6259180379041791491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6259180379041791491'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2010/03/matte-painting-camera-mapping.html' title='Matte Painting + Camera mapping'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-6256493121848793162</id><published>2009-07-29T09:12:00.000-07:00</published><updated>2009-07-29T09:15:10.240-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='libro'/><title type='text'>Ebook de Blender realizado por nuestro gran amigo Carlos González Morcillo</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_bbw7UZrsqzE/SnB1djjLisI/AAAAAAAAAWA/guQIADxwbF0/s1600-h/ebook.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;" src="http://4.bp.blogspot.com/_bbw7UZrsqzE/SnB1djjLisI/AAAAAAAAAWA/guQIADxwbF0/s400/ebook.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5363916306817714882" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Aquí os dejo el enlace&lt;br /&gt;&lt;br /&gt;http://www.esi.uclm.es/www/cglez/fundamentos3D/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-6256493121848793162?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/6256493121848793162/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=6256493121848793162' title='1 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6256493121848793162'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6256493121848793162'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2009/07/ebook-de-blender-realizado-por-nuestro.html' title='Ebook de Blender realizado por nuestro gran amigo Carlos González Morcillo'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_bbw7UZrsqzE/SnB1djjLisI/AAAAAAAAAWA/guQIADxwbF0/s72-c/ebook.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-7136137021746970907</id><published>2008-11-16T01:40:00.001-08:00</published><updated>2008-11-16T01:42:00.804-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='vide0'/><title type='text'>Etch-a-Ton, Retargetting Bilby</title><content type='html'>&lt;object width="400" height="308"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2181810&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=2181810&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="308"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/2181810"&gt;Blender: Etch-a-Ton, Retargetting Bilby&lt;/a&gt; from &lt;a href="http://vimeo.com/user860476"&gt;Martin Poirier&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Demonstration of the template retargetting method in progress in the Etch-a-Ton (skeleton sketching) development branch of Blender.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-7136137021746970907?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/7136137021746970907/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=7136137021746970907' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7136137021746970907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7136137021746970907'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/11/video.html' title='Etch-a-Ton, Retargetting Bilby'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-3186233929641100184</id><published>2008-10-31T03:21:00.000-07:00</published><updated>2008-10-31T05:15:54.379-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='modificador'/><title type='text'>Modificador Shrink-Wrap</title><content type='html'>&lt;object width="400" height="289"&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="allowscriptaccess" value="always" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1518604&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt; &lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=1518604&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="289"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/1518604?pg=embed&amp;amp;sec=1518604"&gt;Shrinkwrap - Modeling a shirt&lt;/a&gt; from &lt;a href="http://vimeo.com/user621491?pg=embed&amp;amp;sec=1518604"&gt;jaguarandi&lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1518604"&gt;Vimeo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="349"&gt;&lt;param name="movie" value="http://www.youtube.com/v/pE3D70yjroQ&amp;border=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/pE3D70yjroQ&amp;border=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="349"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-3186233929641100184?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/3186233929641100184/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=3186233929641100184' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3186233929641100184'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3186233929641100184'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/10/modificador-shrink-wrap.html' title='Modificador Shrink-Wrap'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-3417233850407123440</id><published>2008-10-13T03:34:00.000-07:00</published><updated>2008-10-13T03:45:43.694-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='AO'/><category scheme='http://www.blogger.com/atom/ns#' term='mapear'/><title type='text'>Creating terrain map objects por KatsBits</title><content type='html'>http://www.katsbits.com/htm/tutorials/blender_video_tutorial_terrain.htm&lt;br /&gt;En esta web puedes encontrar los tutoriales y los vídeos. En inglés.&lt;br /&gt;&lt;br /&gt;Part 1 Creating the basic model mesh&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Pwdyf2AfIpE&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Pwdyf2AfIpE&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 2 Applying materials&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/UozMbdNCmos&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/UozMbdNCmos&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 3 Texturing and UVWmapping&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/R-qJtmyZXCs&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/R-qJtmyZXCs&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 4 Creating 'smoothgroups'&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/k6t3GmCXNT4&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/k6t3GmCXNT4&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 5 Further editing&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/W-rWTwaa-T4&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/W-rWTwaa-T4&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 6 Finishing up&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SeRa2zB2hRs&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/SeRa2zB2hRs&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 7 Vertex Painting&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yKfaJajCd0I&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/yKfaJajCd0I&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 8 'Soften' low poly edges&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/FKJi2rIlh_k&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/FKJi2rIlh_k&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 9 Adjusting UVW maps&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TKtNUcJGlNk&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/TKtNUcJGlNk&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 10 Triangulation&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/CZ-P57p6jT8&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/CZ-P57p6jT8&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 11 Activating a materials VCol&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RBcEJyHaRjk&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/RBcEJyHaRjk&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 12 Applying Rot/Size&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vyn8vMo_hXs&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/vyn8vMo_hXs&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 13 Exporting to ASE&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ymTsuXzHwe0&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ymTsuXzHwe0&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Part 14 Save as&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/5b1TjEk-CU4&amp;hl=es&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/5b1TjEk-CU4&amp;hl=es&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-3417233850407123440?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/3417233850407123440/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=3417233850407123440' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3417233850407123440'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3417233850407123440'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/10/creating-terrain-map-objects-por.html' title='Creating terrain map objects por KatsBits'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-8666150017640763209</id><published>2008-10-13T02:51:00.000-07:00</published><updated>2008-10-13T02:57:08.653-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='sofbodies'/><category scheme='http://www.blogger.com/atom/ns#' term='videojuego'/><category scheme='http://www.blogger.com/atom/ns#' term='profundidad de campo'/><title type='text'>Game Engine. Demo realizada por martini</title><content type='html'>Aspectos disponibles en la 2.48 para el Game Engine, como Soft Bodies, materiales GLSL en tiempo real, textura multicapas, mapas dinámicos de sombras, profundidad de campo, etc.  Todo un avance!!!&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="302"&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="allowscriptaccess" value="always" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1916475&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt; &lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=1916475&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/1916475?pg=embed&amp;amp;sec=1916475"&gt;Blender Game Engine: Bathroom demo&lt;/a&gt; from &lt;a href="http://vimeo.com/user820647?pg=embed&amp;amp;sec=1916475"&gt;martini &lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1916475"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-8666150017640763209?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/8666150017640763209/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=8666150017640763209' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8666150017640763209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8666150017640763209'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/10/game-engine-demo-realizada-por-martini.html' title='Game Engine. Demo realizada por martini'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-3938854448529910364</id><published>2008-10-06T01:40:00.001-07:00</published><updated>2008-10-06T01:46:25.555-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='información'/><category scheme='http://www.blogger.com/atom/ns#' term='noticias'/><title type='text'>Mejora en el Decimate por Daniel Genrich</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://wxtools.com/wp/wp-content/uploads/2008/09/decimate2-300x138.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px;" src="http://wxtools.com/wp/wp-content/uploads/2008/09/decimate2-300x138.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://wxtools.com/wp/wp-content/uploads/2008/09/decimate.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px;" src="http://wxtools.com/wp/wp-content/uploads/2008/09/decimate.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Decimate modifier&lt;br /&gt;Posted under Experimental, Other Coding Stuff&lt;br /&gt;&lt;br /&gt;http://wxtools.com/wp/&lt;br /&gt;&lt;br /&gt;Hello,&lt;br /&gt;&lt;br /&gt;Since I made some research for some paper I stumbled about the decimate modifier in Blender. I tried the well known Stanford Bunny as a test object. It tturned out to fail almost completely and I looked for other libraries. Take a look at qslim, a nice GPL/LGPL (Blender Open Source compatible license) application.&lt;br /&gt;&lt;br /&gt;After I integrated the library into Blender, it was time to compare the results: Decimating a 70k object down to 100 faces.&lt;br /&gt;&lt;br /&gt;Well the results are pretty clear, aren’t they?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-3938854448529910364?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/3938854448529910364/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=3938854448529910364' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3938854448529910364'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3938854448529910364'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/10/mejora-en-el-decimate-por-daniel.html' title='Mejora en el Decimate por Daniel Genrich'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-5259633841780944516</id><published>2008-10-06T01:25:00.000-07:00</published><updated>2008-10-06T01:30:10.941-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='particulas'/><category scheme='http://www.blogger.com/atom/ns#' term='volumetricas'/><title type='text'>Avances en las Volumétricas por Raúl Fernández</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://farsthary.files.wordpress.com/2008/08/raul-fernandez-hernandez-farstharysmall.jpg?w=450&amp;h=235"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px;" src="http://farsthary.files.wordpress.com/2008/08/raul-fernandez-hernandez-farstharysmall.jpg?w=450&amp;h=235" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;video with the BLI_turbulence function advected with trilinear interpolation, soon I´ll finish tricubic interpolation for smothed renderings And the anouncement is that I will make a last release of this line of development with some things fixed plus smoke and fire for those impatients for the job of Matt Ebb and Daniel Genrich. This release will be also for make publically my last code that although not get integrated could be usefull to someone some day.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_dHVYTHmASM&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_dHVYTHmASM&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-5259633841780944516?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/5259633841780944516/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=5259633841780944516' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5259633841780944516'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5259633841780944516'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/10/avances-en-las-volumtricas-por-ral.html' title='Avances en las Volumétricas por Raúl Fernández'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-5706929870246059906</id><published>2008-10-01T23:57:00.000-07:00</published><updated>2008-10-06T01:32:58.861-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cursos'/><title type='text'>Curso de Blender por Carlos González Morcillo</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.esi.uclm.es/www/cglez/images/fotocarlos.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px;" src="http://www.esi.uclm.es/www/cglez/images/fotocarlos.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_bbw7UZrsqzE/SORxQsfQ9EI/AAAAAAAAAPs/dOXLN1lUJkg/s1600-h/ciclo3d.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_bbw7UZrsqzE/SORxQsfQ9EI/AAAAAAAAAPs/dOXLN1lUJkg/s400/ciclo3d.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5252447597054981186" /&gt;&lt;/a&gt;&lt;br /&gt;El curso es totalmente ONLINE, realizándose tutorías y seguimiento personalizado de cada alumno. Mediante las herramientas de la plataforma de e-learning se atenderán las dudas que puedan surgir en el seguimiento de los materiales didácticos y se evaluarán los ejercicios y prácticas propuestas.&lt;br /&gt;&lt;br /&gt;Para ver más detalles visitar la web:&lt;br /&gt;&lt;br /&gt;http://ceslcam.com/cursos/blender/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-5706929870246059906?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/5706929870246059906/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=5706929870246059906' title='2 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5706929870246059906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5706929870246059906'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/10/curso-de-blender-por-carlos-gonzlez.html' title='Curso de Blender por Carlos González Morcillo'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_bbw7UZrsqzE/SORxQsfQ9EI/AAAAAAAAAPs/dOXLN1lUJkg/s72-c/ciclo3d.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-4227808402584690058</id><published>2008-09-25T05:23:00.000-07:00</published><updated>2008-09-25T05:24:51.761-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='noticias'/><title type='text'>Novedades para la versión 2.48</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Upcoming: Blender 2.48&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This release will reward all development for the Apricot Open Game project, a lot of new features for realtime shader editing, game logic, animation and physics. &lt;br /&gt;&lt;br /&gt;But that's not all, check below the (growing) list of goodies for 2.48. ETA is early october! Hopefully this will be the release to keep everyone happy for a while, so we can move back to work on Blender 2.5!&lt;br /&gt;Current svn&lt;br /&gt;&lt;br /&gt;    * Check the Apricot project blog for a lot of updates&lt;br /&gt;    * Realtime GLSL materials&lt;br /&gt;    * Logic states for interaction editing&lt;br /&gt;    * Full character animation GE support&lt;br /&gt;    * Atmosphere rendering using sun lamps.&lt;br /&gt;    * Colored shadows&lt;br /&gt;    * Grease Pencil&lt;br /&gt;    * Fluid interaction&lt;br /&gt;    * Bullet update, real-time softbodies&lt;br /&gt;    * Lots of bug fixes and smaller new features!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Plans for 2.50&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;There are still many projects in the roadmap, like recode of core event structure (how clicks, motion and key presses are handled) and creation of an uniform API for access to tools  (hot keys, buttons, menus, ...) Result of that work should enable, for example:&lt;br /&gt;&lt;br /&gt;- Customizable key maps&lt;br /&gt;- Macros&lt;br /&gt;- Construction history&lt;br /&gt;- (Custom) Toolbars, Pie menus, ...&lt;br /&gt;- Better python UI integration, custom editors&lt;br /&gt;&lt;br /&gt;There is also design work required for:&lt;br /&gt;&lt;br /&gt;- where are we putting tools in UI (toolbars, extending the headers for tools? vertical headers?)&lt;br /&gt;- refresh and redesign of button panels&lt;br /&gt;- icon redesign&lt;br /&gt;- file browser refresh&lt;br /&gt;&lt;br /&gt;Other projects for 2.5x versions that have been mentioned or maybe are even being developed (mostly via separate branches in SVN):&lt;br /&gt;&lt;br /&gt;- add canvas and/or 'region of interest or tile optimizer' in composite&lt;br /&gt;- node refactor -&gt; plugin api (bob)&lt;br /&gt;- render export api (aqsis, yafray, prman, povray, mental ray, ...) [GSOC]&lt;br /&gt;- rigid body construction set (tools oriented)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-4227808402584690058?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/4227808402584690058/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=4227808402584690058' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4227808402584690058'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4227808402584690058'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/09/novedades-para-la-versin-248.html' title='Novedades para la versión 2.48'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-6102738494492137293</id><published>2008-09-14T12:19:00.000-07:00</published><updated>2008-09-14T12:21:10.572-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cursos'/><category scheme='http://www.blogger.com/atom/ns#' term='videojuego'/><title type='text'>Taller Space: creación de videojuegos en Blender</title><content type='html'>FECHAS: del 13 al 17de octubre&lt;br /&gt;&lt;br /&gt;HORARIO: de 16 a 21 horas&lt;br /&gt;&lt;br /&gt;LUGAR: unidad didáctica -1.1&lt;br /&gt;&lt;br /&gt;DURACIÓN: 25 horas&lt;br /&gt;&lt;br /&gt;NÚMERO DE PLAZAS: 15&lt;br /&gt;&lt;br /&gt;CUOTA DE INSCRIPCIÓN: 55 €&lt;br /&gt;&lt;br /&gt;CONCEPTO: Se plantea el taller como una introducción a Blender, con el uso de sus herramientas de modelado en videojuegos, utilizando técnicas de color y texturas con el editor de materiales nodal.  Se hará una introducción a técnicas  de animación de última generación, con código abierto y software libre. Se cubrirán los pasos básicos en la creación de videojuegos, trabajando en la iluminación a partir de aplicar luces y sombras dinámicas en tiempo real, animando los personajes y eventos en el entorno, asignando sensores y lógicas para completar la interacción y concediendo profundidad y expansión de los trazos generados.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;http://www.blender.org/&lt;br /&gt;&lt;br /&gt;http://www.yofrankie.org/&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;DIRIGIDO A: artistas, creadores, docentes y público interesado en la creación actual y en el uso de herramientas libres&lt;br /&gt;&lt;br /&gt;IMPARTIDO POR: Pablo Vázquez y Carlos López&lt;br /&gt;&lt;br /&gt;INSCRIPCIÓN: www.laboralcentrodearte.org / 985 185 577&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Pablo Vázquez. Artista 3D freelance y usuario de Blender desde 2002, en 2006 se integra a la producción del largometraje animado "Plumíferos", es el primer filme creado totalmente con software libre a nivel mundial, todavía en proceso, en Buenos Aires, Argentina. Luego de 2 años en la industria del cine, en 2008 pasa a formar parte del primer proyecto de Videojuego producido por la Blender Foundation, el Apricot Open Game, en el rol de Lead Artist, en Amsterdam, Netherlands.&lt;br /&gt;www.venomgfx.com.ar&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Carlos López. Licenciado en matemáticas en Zaragoza, ha realizado simulaciones de iluminación, tanto en el área del diseño de luminarias como en la de distribución de las mismas en entornos, realizando infografías basadas en fotometrías reales (destacando el estudio de incidencia solar en la cúpula de la torre Agbar de Barcelona). Adepto de Blender 3D desde que apareció su primera versión, a finales de los 90. Actualmente tiene su propia empresa de infografía.&lt;br /&gt;http://www.lsluz.com/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-6102738494492137293?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/6102738494492137293/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=6102738494492137293' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6102738494492137293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6102738494492137293'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/09/taller-space-creacin-de-videojuegos-en.html' title='Taller Space: creación de videojuegos en Blender'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-3535336428497460128</id><published>2008-09-14T12:18:00.000-07:00</published><updated>2008-09-14T12:19:37.073-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='videojuego'/><title type='text'>Yo Frankie! Apricot Open Game Project</title><content type='html'>&lt;object width="400" height="300"&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="allowscriptaccess" value="always" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1627726&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt; &lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=1627726&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/1627726?pg=embed&amp;amp;sec=1627726"&gt;Yo Frankie! - Premiere Demo Video&lt;/a&gt; from &lt;a href="http://vimeo.com/venomgfx?pg=embed&amp;amp;sec=1627726"&gt;Pablo Vazquez&lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1627726"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-3535336428497460128?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/3535336428497460128/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=3535336428497460128' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3535336428497460128'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3535336428497460128'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/09/yo-frankie-apricot-open-game-project.html' title='Yo Frankie! Apricot Open Game Project'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-7152932609134224236</id><published>2008-09-09T21:34:00.000-07:00</published><updated>2008-09-09T21:37:00.098-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='videojuego'/><title type='text'>Videojuego de destreza</title><content type='html'>Interesante vídeo juego de destreza realizado por Mattai y unos amigos. Mirad la demo.&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="300"&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="allowscriptaccess" value="always" /&gt; &lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1699533&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt; &lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=1699533&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://vimeo.com/1699533?pg=embed&amp;amp;sec=1699533"&gt;Unity Demo&lt;/a&gt; from &lt;a href="http://vimeo.com/mataii?pg=embed&amp;amp;sec=1699533"&gt;Mataii&lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1699533"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-7152932609134224236?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/7152932609134224236/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=7152932609134224236' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7152932609134224236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7152932609134224236'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/09/videojuego-de-destreza.html' title='Videojuego de destreza'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-8037321755651884627</id><published>2008-09-01T02:10:00.000-07:00</published><updated>2008-09-01T02:12:02.527-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='noticias'/><title type='text'>Siggraph Los Angeles report  por Ton</title><content type='html'>En este link está el artículo completo con imágenes:&lt;br /&gt;&lt;br /&gt;http://www.bigbuckbunny.org/index.php/siggraph-los-angeles-report/&lt;br /&gt;&lt;br /&gt;Friday August 8th: Disney visit&lt;br /&gt;&lt;br /&gt;Thanks to our good friend &amp; animation consultant &amp; trainer Arno Kroner we had a great afternoon at the Disney Animation studios; the original place were animation got about invented (well, perfected :)!&lt;br /&gt;There was a screening arranged in the main viewing room, and quickly after 12 PM the room quickly filled with about 70-80 people. After showing BBB (people laughed!) we did a 40 minute making-of presentation, especially showing Blender animation &amp; compositing and the cool fact a single .blend file could manage and collect all the data for an entire movie shot.&lt;br /&gt;After the presentation we went for lunch and a tour around the premises. Unfortunately the studios were forbidden for us… would have loved to pick the brains of developers about Bolt’s forest rendering methods. But, I did see the office of John Lassiter!...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-8037321755651884627?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/8037321755651884627/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=8037321755651884627' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8037321755651884627'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8037321755651884627'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/09/siggraph-los-angeles-report-por-ton.html' title='Siggraph Los Angeles report  por Ton'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-8354014389698730237</id><published>2008-08-09T04:58:00.000-07:00</published><updated>2008-08-09T04:59:15.699-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Blender Retopo por gombabacsi</title><content type='html'>http://vimeo.com/1227660&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="225"&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="allowscriptaccess" value="always" /&gt; &lt;param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1227660&amp;amp;server=www.vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt; &lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1227660&amp;amp;server=www.vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.vimeo.com/1227660?pg=embed&amp;amp;sec=1227660"&gt;Blender Retopo tool: modeling a low-poly head on the hi-poly&lt;/a&gt; from &lt;a href="http://www.vimeo.com/user557357?pg=embed&amp;amp;sec=1227660"&gt;gombabacsi&lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1227660"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-8354014389698730237?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/8354014389698730237/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=8354014389698730237' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8354014389698730237'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/8354014389698730237'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/08/blender-retopo-por-gombabacsi.html' title='Blender Retopo por gombabacsi'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-2394398617924397156</id><published>2008-08-09T04:51:00.000-07:00</published><updated>2008-08-09T04:52:51.615-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Blender sculpt tool - sculpting a man head por gombabacsi</title><content type='html'>http://vimeo.com/1221926&lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="235"&gt; &lt;param name="allowfullscreen" value="true" /&gt; &lt;param name="allowscriptaccess" value="always" /&gt; &lt;param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1221926&amp;amp;server=www.vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt; &lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1221926&amp;amp;server=www.vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="235"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.vimeo.com/1221926?pg=embed&amp;amp;sec=1221926"&gt;Blender sculpt tool - sculpting a man head&lt;/a&gt; from &lt;a href="http://www.vimeo.com/user557357?pg=embed&amp;amp;sec=1221926"&gt;gombabacsi&lt;/a&gt; on &lt;a href="http://vimeo.com?pg=embed&amp;amp;sec=1221926"&gt;Vimeo&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-2394398617924397156?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/2394398617924397156/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=2394398617924397156' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/2394398617924397156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/2394398617924397156'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/08/blender-sculpt-tool-sculpting-man-head.html' title='Blender sculpt tool - sculpting a man head por gombabacsi'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-1936109167237496277</id><published>2008-07-18T00:49:00.000-07:00</published><updated>2008-07-18T00:51:09.754-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Vídeos de la Blendiberia 2008</title><content type='html'>En el foro de 3dpoder se han colgado los vídeos de las conferencias de la Blendiberia de este año.&lt;br /&gt;Aquí os dejo el link&lt;br /&gt;&lt;br /&gt;http://www.foro3d.com/f39/blendiberia-2008-en-barcelona-61516-13.html&lt;br /&gt;&lt;br /&gt;Enhorabuena y gracias a todos por este trabajo.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-1936109167237496277?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/1936109167237496277/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=1936109167237496277' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1936109167237496277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1936109167237496277'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/07/vdeos-de-la-blendiberia-2008.html' title='Vídeos de la Blendiberia 2008'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-6956244458903532816</id><published>2008-06-23T10:09:00.000-07:00</published><updated>2008-06-23T10:12:51.116-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='noticias'/><title type='text'>Llega a Barcelona la Blendiberia 2008</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_bbw7UZrsqzE/SF_ZisSEsrI/AAAAAAAAAO8/38ARCXZdOOM/s1600-h/cartel_blendiberia_web-260x400.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_bbw7UZrsqzE/SF_ZisSEsrI/AAAAAAAAAO8/38ARCXZdOOM/s400/cartel_blendiberia_web-260x400.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5215126083544068786" /&gt;&lt;/a&gt;&lt;br /&gt;NOTICIA DESDE http://blogscopia.com/llega-a-barcelona-la-blendiberia-2008/es/&lt;br /&gt;&lt;br /&gt;Desde el 2003 la Blendiberia se celebra anualmente en España. Habiendo recorrido Barcelona, Zaragoza, Ciudad Real y Castellón, este año vuelve a Barcelona.&lt;br /&gt;Un poco de historia&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Durante años los usuarios hispanos de Blender nos reuníamos en una página, ya desaparecida, llamada Nicodigital. Como en toda comunidad que se precie, se generaba un flujo de información que permitía el conocimiento de Blender como herramienta y que provocaba que los usuarios fuésemos aprendiendo sin pausa en un momento en el que la documentación sobre el programa brillaba por su ausencia.&lt;br /&gt;De esa interacción surgió, por parte de Javier Belanche, la idea de trasladar el potencial humano virtual a una reunión física real donde se pudieran exponer avances, desarrollos, temás de dificultad extrema, o cualquier cosa que tuviese relación con Blender.&lt;br /&gt;Hoy día, los usuarios hispanos de Blender seguimos en comunicación a través del foro de 3dpoder, manteniéndonos al día de la evolución de Blender, ayudando a los recién llegados a hacerse con los mandos del programa y reuniéndonos una vez al año para seguir afianciando este software como uno de los más prometedores del panorama actual.&lt;br /&gt;El programa de este año&lt;br /&gt;&lt;br /&gt;Este año contamos con la colaboración de Hangar y de la pepe-school-land de Daniel Martínez Lara. En la escuela de Pepeland se celebrará la jornada del viernes 27 y en Hangar nos encontraremos los días 28 y 29 de Junio. El programa se resume así:&lt;br /&gt;&lt;br /&gt;Fecha: Viernes 27 de Junio de 2008&lt;br /&gt;Lugar de realización: Pepe-School-land&lt;br /&gt;Dirección: Ptge. Pere Ripoll 5 (Rambla del Poblenou 114)&lt;br /&gt;Mapa: Ver en google Maps&lt;br /&gt;Horario  Tema&lt;br /&gt;17:30 h.  Apertura de las jornadas&lt;br /&gt;18:00 h.  Rigging con Blender. Presentado por Daniel Martínez Lara&lt;br /&gt;19:00 h.  La cara amable y la cara hostil de Blender. Mitos y leyendas.&lt;br /&gt;Fecha: Sábado 28 de Junio de 2008&lt;br /&gt;Lugar de realización: Hangar&lt;br /&gt;Dirección: Passatge del Marquès de Santa Isabel, 40 Can Ricart&lt;br /&gt;Mapa: Ver en Google Maps&lt;br /&gt;Horario  Tema&lt;br /&gt;10:00 h.  Bienvenida y apertura de las jornadas en Hangar.&lt;br /&gt;10:15 h.  Curso de iniciación a Blender 1a parte.&lt;br /&gt;&lt;br /&gt;    * Filosofía del programa. Breve explicación histórica de su paso a GPL&lt;br /&gt;    * Instalación&lt;br /&gt;    * Interfaz. Manejo de ventanas y menús&lt;br /&gt;    * Creación y tipos de objetos&lt;br /&gt;    * Edición de objetos.&lt;br /&gt;    * Hotkeys básicas y sus equivalencias en los menús. Traslación, rotación y escalado.&lt;br /&gt;    * Aprendiendo a restringir transformaciones en los ejes X, Y, Z.&lt;br /&gt;&lt;br /&gt;11:30 h.  Descanso para hacer el café.&lt;br /&gt;12:00 h.  Curso de iniciación a Blender -2a parte.&lt;br /&gt;&lt;br /&gt;    * Materiales básicos&lt;br /&gt;    * Malla multimaterial&lt;br /&gt;    * Texturizado básico&lt;br /&gt;    * Iluminación básica. Tipos de luces.&lt;br /&gt;    * El uso de la cámara. Hotkeys y trucos para colocarla correctamente&lt;br /&gt;    * El proceso de render interno.&lt;br /&gt;    * El entorno. Uso de degradados y texturas.&lt;br /&gt;    * Uso de Ambient Oclusion&lt;br /&gt;    * Trazos sobre animación. Como colocar claves.&lt;br /&gt;    * Qué son las Ipocurvas.&lt;br /&gt;&lt;br /&gt;13:30 h.  Hangar. Un impulso a las iniciativas libres&lt;br /&gt;14:00 h.  Descanso para ir a comer&lt;br /&gt;17:00 h.  Visionado de Big Buck Bunny y comentarios.&lt;br /&gt;17:30 h.  Un plumífero en Amsterdam. Relato de la experiencia en Manos Digitales, y el&lt;br /&gt;fichaje posterior para el proyecto Apricot en el Blender Institute. Comparativa de&lt;br /&gt;formas de trabajo y pipeline entre ambos estudios. Presentado por Venomgfx.&lt;br /&gt;18:30 h.  Proyecto Apricot. Presentación, objetivos, pipeline, trabajo realizado. Ruegos y&lt;br /&gt;preguntas. Presentado por Pablo Caedes.&lt;br /&gt;19:30 h.  Optimización de recursos en escenas para animación. Presentado por Chronoh&lt;br /&gt;20:30 h.  Presentación de trabajos personales (1a parte) Abierto.&lt;br /&gt;21:00 h.  Cierre del segundo día.&lt;br /&gt;Fecha: Domingo 29 de Junio de 2008&lt;br /&gt;Lugar de realización: Hangar&lt;br /&gt;Dirección: Passatge del Marquès de Santa Isabel, 40 Can Ricart&lt;br /&gt;Mapa: Ver en Google Maps&lt;br /&gt;Horario  Tema&lt;br /&gt;10:00 h.  Análisis de las features del nuevo Blender 2.46. Sistema de pelo, refactorización del&lt;br /&gt;sistema de partículas, simulación de ropa, herramientas para animación, etc…&lt;br /&gt;Mesa redonda, se requerirá participación para que se expongan las pruebas que cada&lt;br /&gt;uno ha ido haciendo con las nuevas features.&lt;br /&gt;11:30 h.  Descanso para hacer el café.&lt;br /&gt;12:00 h.  Síntesis de texturas. Algoritmos para conseguir texturas tileables y escapar de los&lt;br /&gt;patrones demasiado vistosos. Presentado por Damiles&lt;br /&gt;13:00 h.  Blender y Google Earth. Uso del mapeado UV múltiple y el bakeado de texturas para&lt;br /&gt;conseguir una iluminación correcta. Exportación a Collada, edición del fichero .dae y&lt;br /&gt;colocación en Google Earth. Presentado por 8tintin.&lt;br /&gt;14:00 h.  Presentación de trabajos personales (2aparte)- Abierto.&lt;br /&gt;14:30 h.  Despedida y cierre.&lt;br /&gt;&lt;br /&gt;Si estais interesados en asistir podeis apuntaros dejando un mensaje en 3dpoder, concretamente en este hilo&lt;br /&gt;&lt;br /&gt;Nos vemos en Barcelona!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-6956244458903532816?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/6956244458903532816/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=6956244458903532816' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6956244458903532816'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6956244458903532816'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/06/llega-barcelona-la-blendiberia-2008.html' title='Llega a Barcelona la Blendiberia 2008'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_bbw7UZrsqzE/SF_ZisSEsrI/AAAAAAAAAO8/38ARCXZdOOM/s72-c/cartel_blendiberia_web-260x400.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-7813109091886083112</id><published>2008-06-12T11:31:00.001-07:00</published><updated>2008-06-12T11:35:13.629-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Ton habla sobre el futuro de Blender</title><content type='html'>&lt;iframe src="http://dotsub.com/api/smallplayer.php?filmid=2825&amp;filminstance=2827&amp;language=es" frameborder="0" width="320" height="272"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Link:&lt;br /&gt;http://dotsub.com/films/blendernationpeach_1/&lt;br /&gt;&lt;br /&gt;Length: 15 minutes, 42 seconds&lt;br /&gt;Year:2008&lt;br /&gt;Posted by:bmud&lt;br /&gt;License:CC Attribution Share &lt;br /&gt;AlikeGenre:Documentary&lt;br /&gt;Country:Netherlands&lt;br /&gt;Original Language:English&lt;br /&gt;Producer:BlenderNation&lt;br /&gt;Director:Bart Veldhuizen&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-7813109091886083112?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/7813109091886083112/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=7813109091886083112' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7813109091886083112'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7813109091886083112'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/06/ton-habla-sobre-el-futuro-de-blender.html' title='Ton habla sobre el futuro de Blender'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-9206133970088343867</id><published>2008-06-05T10:40:00.000-07:00</published><updated>2008-06-05T10:46:04.373-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='noticias'/><title type='text'>BlenderArt Magazine 16</title><content type='html'>Termina de salir la nueva revista en inglés sobre Blender. &lt;br /&gt;&lt;br /&gt;http://www.blenderart.org/issues/&lt;br /&gt;&lt;br /&gt;En ella se trata el SSS&lt;br /&gt;Hacer humo realista&lt;br /&gt;Hacer pelo con partículas&lt;br /&gt;y más...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-9206133970088343867?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/9206133970088343867/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=9206133970088343867' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/9206133970088343867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/9206133970088343867'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/06/blenderart-magazine-16.html' title='BlenderArt Magazine 16'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-6631300546549002880</id><published>2008-05-30T09:24:00.001-07:00</published><updated>2008-05-30T09:24:35.012-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Blender Apricot Branch</title><content type='html'>&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/iXIXrDH6GNs&amp;hl=es"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/iXIXrDH6GNs&amp;hl=es" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-6631300546549002880?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/6631300546549002880/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=6631300546549002880' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6631300546549002880'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6631300546549002880'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/05/blender-apricot-branch.html' title='Blender Apricot Branch'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-3363528472047115095</id><published>2008-05-19T02:06:00.000-07:00</published><updated>2008-05-19T02:10:49.703-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='noticias'/><title type='text'>Mejoras en la nueva versión de Blender</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_bbw7UZrsqzE/SDFEDcxHf8I/AAAAAAAAAOY/_XXYv9MQZBQ/s1600-h/246.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_bbw7UZrsqzE/SDFEDcxHf8I/AAAAAAAAAOY/_XXYv9MQZBQ/s400/246.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5202013870642134978" /&gt;&lt;/a&gt;&lt;br /&gt;La nueva versión de Blender está a punto de aparecer. En ella hay cambios significativos, que van a permitir un trabajo más cómodo y eficaz.&lt;br /&gt;En esta dirección podéis ver cuáles son estas novedades:&lt;br /&gt;&lt;br /&gt;http://www.blender.org/development/release-logs/blender-246/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-3363528472047115095?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/3363528472047115095/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=3363528472047115095' title='2 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3363528472047115095'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3363528472047115095'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/05/mejoras-en-la-nueva-versin-de-blender.html' title='Mejoras en la nueva versión de Blender'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_bbw7UZrsqzE/SDFEDcxHf8I/AAAAAAAAAOY/_XXYv9MQZBQ/s72-c/246.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-7612559037587243816</id><published>2008-05-08T11:00:00.000-07:00</published><updated>2008-05-08T11:01:06.176-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='vide0'/><title type='text'>Fluidos en Blender</title><content type='html'>&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/DaiMVeQr5Jo&amp;hl=es"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/DaiMVeQr5Jo&amp;hl=es" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-7612559037587243816?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/7612559037587243816/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=7612559037587243816' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7612559037587243816'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/7612559037587243816'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/05/fluidos-en-blender.html' title='Fluidos en Blender'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-294420387620653474</id><published>2008-05-08T10:57:00.000-07:00</published><updated>2008-05-08T10:59:12.209-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Tela en tiempo real</title><content type='html'>&lt;object type="application/x-shockwave-flash" data="http://www.youtube.com/v/EY1FL8MF07g" height="340" width="425"&gt;     &lt;param name="movie" value="http://www.youtube.com/v/EY1FL8MF07g"&gt;     &lt;param name="wmode" value="transparent"&gt; &lt;em&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/em&gt;    &lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-294420387620653474?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/294420387620653474/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=294420387620653474' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/294420387620653474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/294420387620653474'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/05/tela-en-tiempo-real.html' title='Tela en tiempo real'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-5516859498748021888</id><published>2008-05-06T14:05:00.000-07:00</published><updated>2008-05-06T14:08:10.094-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><title type='text'>Blender 3D con vídeo real</title><content type='html'>&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/dK074Sm6D48"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/dK074Sm6D48" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-5516859498748021888?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/5516859498748021888/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=5516859498748021888' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5516859498748021888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5516859498748021888'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/05/blender-3d-con-vdeo-real.html' title='Blender 3D con vídeo real'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-1110757128358987276</id><published>2008-05-06T08:59:00.000-07:00</published><updated>2008-05-06T09:01:14.299-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='seminarios'/><title type='text'>Seminario de Python gratuito en Polinux. Valencia 8 de mayo</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_bbw7UZrsqzE/SCCAs7rPMpI/AAAAAAAAAOA/xLEOHidTcsE/s1600-h/python-logo.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_bbw7UZrsqzE/SCCAs7rPMpI/AAAAAAAAAOA/xLEOHidTcsE/s400/python-logo.png" alt="" id="BLOGGER_PHOTO_ID_5197295479407194770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Título: Python II&lt;br /&gt;Fecha: 8 de mayo de 2008&lt;br /&gt;Hora: 12:30&lt;br /&gt;Lugar: Aula 0.3 Facultad de informática (FIV)&lt;br /&gt;Ponente: Andrés Martínez&lt;br /&gt;&lt;br /&gt;Introducción a la orientación a objetos con Python paso a paso.&lt;br /&gt;&lt;br /&gt;Python orientado a objetos&lt;br /&gt;Contenidos:&lt;br /&gt;&lt;br /&gt;   * Clases&lt;br /&gt;         o Métodos&lt;br /&gt;               + Polimorfismo&lt;br /&gt;               + Encapsulación&lt;br /&gt;         o Sobrecarga de operadores&lt;br /&gt;         o Herencia simple y múltiple&lt;br /&gt;         o Errores y excepciones&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-1110757128358987276?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/1110757128358987276/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=1110757128358987276' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1110757128358987276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1110757128358987276'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/05/seminario-de-python-gratuito-en-polinux.html' title='Seminario de Python gratuito en Polinux. Valencia 8 de mayo'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_bbw7UZrsqzE/SCCAs7rPMpI/AAAAAAAAAOA/xLEOHidTcsE/s72-c/python-logo.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-3865082173211002618</id><published>2008-04-26T11:58:00.000-07:00</published><updated>2008-04-26T12:01:20.046-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='realidad aumentada'/><title type='text'>Demo of GameBlender integration with ARToolKit.</title><content type='html'>&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/diavj3CrUxM&amp;amp;hl=es"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/diavj3CrUxM&amp;amp;hl=es" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xPLp6N4ieZU&amp;hl=es"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xPLp6N4ieZU&amp;hl=es" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-3865082173211002618?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/3865082173211002618/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=3865082173211002618' title='2 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3865082173211002618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/3865082173211002618'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/04/demo-of-gameblender-integration-with.html' title='Demo of GameBlender integration with ARToolKit.'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-4762632643230271989</id><published>2008-04-25T07:27:00.000-07:00</published><updated>2008-04-25T08:27:56.233-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>Curvas IPO</title><content type='html'>Manual de consulta en castellano:&lt;br /&gt;http://wiki.blender.org/index.php/Manual.es/PartVII/IPO_Curves_and_IPO_Keys&lt;br /&gt;&lt;br /&gt;Objeto seleccionado &gt; fotograma 1 &gt; tecla I &gt; insertamos Keyframe de Loc o el que corresponda&lt;br /&gt;&lt;br /&gt;Pasos a seguir en este orden:&lt;br /&gt;&lt;br /&gt;1º Movemos la LINEA DE TIEMPO &gt;&lt;br /&gt;2º Movemos el objeto &gt;&lt;br /&gt;3º tecla I, insertamos la clave&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;MODO AUTOMÁTICO&lt;br /&gt;&lt;br /&gt;Ventana Linea de Tiempo &gt; activamos botón rojo que inserta claves autom.&lt;br /&gt;&lt;br /&gt;1º movemos la línea de tiempo&lt;br /&gt;2º movemos objeto&lt;br /&gt;3º las inserta el programa&lt;br /&gt;&lt;br /&gt;En la Vent. Pref. Usuario estará habilitado Auto-keying&lt;br /&gt;&lt;br /&gt;Podemos activar Needed, así establece las que hace falta&lt;br /&gt;&lt;br /&gt;EDICIÓN DE LOS PUNTOS DE LA CURVA&lt;br /&gt;&lt;br /&gt;Se selecciona una curva, los vértices se vuelven blancos&lt;br /&gt;&lt;br /&gt;También se puede seleccionar desde la barra lateral, presionando encima del item que&lt;br /&gt;queramos modificar&lt;br /&gt;&lt;br /&gt;Si presionamos sobre el texto la hacemos visible, mientras que si presionamos en el&lt;br /&gt;cuadrado podemos activar varias a la vez&lt;br /&gt;&lt;br /&gt;Con el TABulador entramos en el Modo edición y podemos modificarlas&lt;br /&gt;&lt;br /&gt;Con la tecla A sel / deselecc como en cualquier otra ventana de Blender&lt;br /&gt;&lt;br /&gt;Con la tecla B seleccionamos&lt;br /&gt;&lt;br /&gt;Con la tecla G arrastramos&lt;br /&gt;&lt;br /&gt;Con la tecls S escalamos&lt;br /&gt;&lt;br /&gt;Tecla N, desde el panel de propiedades dentro de esta ventana, podemos ajustar los valores&lt;br /&gt;Numéricamente&lt;br /&gt;&lt;br /&gt;Se pueden añadir puntos a la curva con CTRL+BIR, o duplicándolos SHIFT+D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-4762632643230271989?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/4762632643230271989/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=4762632643230271989' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4762632643230271989'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/4762632643230271989'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/04/curvas-ipo.html' title='Curvas IPO'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-5593754283542083488</id><published>2008-04-22T13:39:00.000-07:00</published><updated>2008-04-22T15:06:49.493-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>Unwrap</title><content type='html'>Para hacer el Unwrap (Tecla U)  es necesario marcar las aristas,&lt;br /&gt;Seleccionarlas y pulsar CTRL+E (Mark Seam)&lt;br /&gt;&lt;br /&gt;Si hacemos el "Unwrap desde la Vista", hay que pulsar el comando TexFace desde el Contexto de Materiales &gt; Panel de Material &gt; para poder visualizarlo en el render.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-5593754283542083488?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/5593754283542083488/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=5593754283542083488' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5593754283542083488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/5593754283542083488'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/04/unwrap.html' title='Unwrap'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-6039872575784662564</id><published>2008-04-14T07:44:00.000-07:00</published><updated>2008-04-14T07:52:18.005-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>Tips agrupamientos</title><content type='html'>Duplicar Objetos:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;SHIFT+D duplica el objeto pero la malla es independiente&lt;/li&gt;&lt;li&gt;ALT+D, son objetos distintos pero comparten la misma malla&lt;/li&gt;&lt;li&gt;CTRL+G, crea Dupli-grupos&lt;/li&gt;&lt;/ul&gt;Emparentar:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;CTRL+P emparenta objetos&lt;/li&gt;&lt;li&gt;ALT+P desemparenta&lt;/li&gt;&lt;/ul&gt;Unir/ Separar objetos:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;CTRL+J los une&lt;/li&gt;&lt;li&gt;tecla P separa los vértices, pero los convierte en otro objeto&lt;/li&gt;&lt;li&gt;tecla Y, separa los vértices, pero sigue siendo la misma malla&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-6039872575784662564?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/6039872575784662564/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=6039872575784662564' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6039872575784662564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/6039872575784662564'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/04/tips-agrupamientos.html' title='Tips agrupamientos'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-978212877420421729</id><published>2008-04-14T06:47:00.000-07:00</published><updated>2008-04-14T07:53:32.828-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>TIPS para el modelado en Modo Edición</title><content type='html'>Extruir:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;tecla E&lt;/li&gt;&lt;/ul&gt;Extruir con Restricciones:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;tecla E, más el eje (XYZ) que necesitemos&lt;/li&gt;&lt;/ul&gt;Unir vértices (Merge) &lt;br /&gt;&lt;ul&gt;&lt;li&gt;ALT+M o tecla W &gt; Merge&lt;/li&gt;&lt;/ul&gt;Subdividir:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Tecla W&lt;/li&gt;&lt;/ul&gt;Subdividir en Loop:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;CTRL+R&lt;/li&gt;&lt;/ul&gt;Cuchillo (Knife):&lt;br /&gt;&lt;ul&gt;&lt;li&gt;tecla K y BDR para dibujar el corte&lt;/li&gt;&lt;/ul&gt;Biselado:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Tecla W &gt; Bevel o Ventana de Scripts &gt; Object &gt; Mesh &gt; Bevel Center&lt;/li&gt;&lt;/ul&gt;Seleccionar Loops:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;tecla L&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-978212877420421729?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/978212877420421729/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=978212877420421729' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/978212877420421729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/978212877420421729'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/04/tips-para-el-modelado-en-modo-edicin.html' title='TIPS para el modelado en Modo Edición'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-937224037303177882</id><published>2008-04-01T07:29:00.000-07:00</published><updated>2008-04-26T10:24:24.431-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tips'/><title type='text'>ATAJOS Y COMBINACIONES DE TECLAS</title><content type='html'>&lt;p style="margin-bottom: 0cm;" align="justify" lang="es-ES"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;Teclado numérico (Numpad) para las vistas y perspectiva&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Tecla &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;1 &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;del teclado numérico: Vista frontal ortogonal&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Tecla &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;3&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;  “     “              “           Vista Lateral     “&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Tecla &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;7&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;  “     “              “           Vista Superior   “&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Tecla &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;5&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;  “     “              “           Vista en perspectiva.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Tecla &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;0 &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt; “     “              “           Vista a través de la cámara.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Las mismas teclas con &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;CTRL &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;(CTRL+0, CTRL+1...) proporcionan la vista contraria.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Tecla “&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;. &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;“&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt; (punto) &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;del teclado numérico nos acerca en zoom la imagen que estamos trabajando.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;BDR-  &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Botón derecho del ratón. En Inglés RMB&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;BIR-  &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Botón izquierdo del ratón.  “       “      LMB&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;BMR-&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;  Botón medio del ratón.     “       “      MMB (Si no se tiene usar ALT + BIR) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify" lang="es-ES"&gt;&lt;br /&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;Tecla A: &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Selecciona / Deselecciona, en modo objeto y modo edición, combinada con el Tabulador.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;Tecla B + B: &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;Selección por círculo (modo edición).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="margin-bottom: 0cm;" align="justify" lang="es-ES"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;                        &lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;BIR&lt;/span&gt;: seleccionamos los vértices&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-left: 2.85cm; text-indent: -2.23cm; margin-bottom: 0cm;" align="justify" lang="es-ES"&gt; &lt;span style="color: rgb(0, 0, 0);"&gt;                &lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;BMR&lt;/span&gt;: girando la rueda del ratón, hacemos el círculo más grande o más pequeño para ajustar mejor la selección. También con las teclas + y – del bloque numérico.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify" lang="es-ES"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;                        &lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;"&gt;BDR&lt;/span&gt;: Salimos de la selección. &lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;Tecla Z&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;: Sirve para ver el objeto facetado o sólido. Si volvemos a pulsar deseleccionamos.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;Tecla X o SUPR&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;: Elimina cualquier objeto seleccionado. Nos aparece un menú emergente en donde podemos elegir si borramos los vértices, ejes o los planos. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/p&gt; &lt;p style="margin-bottom: 0cm;" align="justify"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;El comando &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;&lt;b&gt;CTRL + Z &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span lang="es-ES"&gt;permite deshacer.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-937224037303177882?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/937224037303177882/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=937224037303177882' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/937224037303177882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/937224037303177882'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/04/atajos-y-combinaciones-de-teclas_01.html' title='ATAJOS Y COMBINACIONES DE TECLAS'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-798143222931039111.post-1055877615806517817</id><published>2008-03-10T11:47:00.000-07:00</published><updated>2008-03-10T12:40:06.200-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='información'/><title type='text'>CURSO DE INICIACIÓN A BLENDER</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Blender: la herramienta 3D más potente del software libre&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;El curso se impartirá durante el mes de &lt;span style="font-weight: bold;"&gt;ABRIL &lt;/span&gt;2008 en&lt;span style="font-weight: bold;"&gt; Valencia&lt;br /&gt;&lt;/span&gt;&lt;p&gt;Universidad Politécnica de Valencia, Facultad de Bellas Artes, aula C04&lt;br /&gt;&lt;/p&gt;&lt;p&gt;horario &lt;span style="font-weight: bold;"&gt;15:00 a 18:00&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_bbw7UZrsqzE/R9WOUf9kldI/AAAAAAAAALo/uW_wooUMoyg/s1600-h/calendario.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 436px; height: 208px;" src="http://1.bp.blogspot.com/_bbw7UZrsqzE/R9WOUf9kldI/AAAAAAAAALo/uW_wooUMoyg/s320/calendario.jpg" alt="" id="BLOGGER_PHOTO_ID_5176199829560530386" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;     &lt;p&gt;días:&lt;span style="font-weight: bold;"&gt; 8 - 9 - 11 - 15- 16- 18 - 22 - 23- 29- 30&lt;/span&gt; &lt;/p&gt;Duración 30 horas&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;Inscripción:&lt;br /&gt;Centro de Formación Permanente&lt;br /&gt;Tno 963 87 77 51&lt;br /&gt;&lt;br /&gt;Precio: Personal UPV 100€&lt;br /&gt;          Externos  130€&lt;br /&gt;&lt;br /&gt;El curso está dividido en dos apartados que se impartirán conjuntamente:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Introducción a conocimientos teóricos básicos&lt;/li&gt;&lt;li&gt;Y sesiones prácticas donde se llevarán a cabo propuestas con diferentes herramientas de que dispone el programa.&lt;/li&gt;&lt;/ol&gt;Temas a desarrollar:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Explorando la Interfaz de Blender&lt;/li&gt;&lt;li&gt;Trabajando con Curvas Bézier: logotipos, objetos...&lt;/li&gt;&lt;li&gt;Modelando con Mallas, Curvas, Lattices...&lt;/li&gt;&lt;li&gt;Principios del sistema de Iluminación&lt;/li&gt;&lt;li&gt;Sistema de Materiales y Texturizado&lt;/li&gt;&lt;li&gt;Animación con Curvas IPO&lt;/li&gt;&lt;li&gt;Edición de Vídeo&lt;/li&gt;&lt;li&gt;Introducción al Motor de Juegos: un paseo virtual&lt;/li&gt;&lt;li&gt;Técnicas de renderizado&lt;/li&gt;&lt;/ul&gt;Dirigido a alumnos de Bellas Artes, Diseño, Arquitectura, o Informática.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/798143222931039111-1055877615806517817?l=blenderitas.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://blenderitas.blogspot.com/feeds/1055877615806517817/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=798143222931039111&amp;postID=1055877615806517817' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1055877615806517817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/798143222931039111/posts/default/1055877615806517817'/><link rel='alternate' type='text/html' href='http://blenderitas.blogspot.com/2008/03/curso-de-iniciacin-blender.html' title='CURSO DE INICIACIÓN A BLENDER'/><author><name>merce galan</name><uri>https://profiles.google.com/105668014010608712849</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-M1Xq5Vdbd-8/AAAAAAAAAAI/AAAAAAAAAAA/y054v5EfC3k/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_bbw7UZrsqzE/R9WOUf9kldI/AAAAAAAAALo/uW_wooUMoyg/s72-c/calendario.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
